Web site: http://pbskids.org/cyberchase
Math rules in the animated adventure series CYBERCHASE. CYBERCHASE energizes kids ages eight to eleven with math power. Full of cyber-mysteries with eye-popping animation and a sly comic flair, the daily series features the voices of Christopher Lloyd and Gilbert Gottfried. CYBERCHASE sends the message that math is fun - it's about problem solving and, boy, does it come in handy. When the dastardly villain Hacker (Lloyd) launches a mad mission to conquer the virtual universe, Motherboard calls upon three earth kids for help. They are Jackie, Matt and Inez - the culturally diverse heroes of CYBERCHASE - who, along with the wise-cracking cyber-bird Digit (Gottfried), travel from their real-world realm to the colorful virtual vistas of cyberspace, where they vanquish the bad guys in an all-out battle of wits. Each episode takes the kids on a thrilling adventure driven by a different math concept - from tackling time in ancient Egyptian tombs to cracking codes in creepy caves or making sense of numbers in a fractured fairy tale world.
The Guilty Party #212
The game is afoot when Hacker returns to Poddleville with a peace offering: a magnificent statue of the mayor. But has someone stolen the key to Hacker's recharger chair? Like Sherlock Holmes and Watson, the kids and Digit set out to sleuth out what's really going on—and the more they investigate, the deeper the mystery gets.
- KET2 Monday, May 13 at 6:30 pm EDT
Gone with the Fog #701
The CyberSquad is in Gollywood making a movie when Glittertown's top designer, hairdresser, and make-up artist go missing in a dense and unexpected fog. Turns out Hacker is responsible and has spirited the stylists away to his home base. Cyberspace's favorite weathercaster Stormy Gale helps the kids discover how to make fog, but to pull off a daring rescue, the kids have to find the elusive dew point at the Northern Frontier on their own.
- KET2 Tuesday, May 14 at 6:30 pm EDT
Send in the Clones #119
Hacker's plan to clone himself so he can wreak havoc throughout Cyberspace goes haywire when his newly invented Clonitron clones Delete instead. But he takes advantage of the mishap by sending the Delete clones to take over R-Fair City. The kids do the math to keep track of the number of clones; Cy Clone, a famous clone catcher sent to the site by Motherboard, vacuums up the clones; and Digit tries to get the Clonitron away from Hacker.
- KET2 Wednesday, May 15 at 6:30 pm EDT
- KET2 Sunday, May 19 at 10:30 am EDT
Size Me Up #124
To give himself time to launch a new virus at Motherboard, Hacker traps the kids in a cybersite from which escape seems impossible. The kids first find themselves in a land of giants, then become giants themselves in a land of little people. They must cope with the disparities of scale and size and use their brainpower to escape and warn Motherboard.
- KET2 Thursday, May 16 at 6:30 pm EDT
Fortress of Attitude #123
In an attempt to force cybersites to surrender to him, Hacker starts broadcasting his loud and obnoxious voice from a massive statue of himself. The kids and Digit head for the Northern Frontier to try to silence the statue, using their skills at measuring length to make their way up through its booby-trapped interior and find the mouth controls.
- KET2 Friday, May 17 at 6:30 pm EDT
And They Counted Happily Ever After #108
Hacker kidnaps the king and demands a ransom of golden eggs. But the Wicked Witch casts a spell that takes away everyone's ability to count, making it impossible for the fairy-tale folk to gather the required large number of eggs. With the safety of the king at stake, the kids must help everyone understand the role of place value in our number system before time runs out.
- KET2 Monday, May 20 at 6:30 pm EDT
- KET2 Tuesday, July 16 at 6:30 pm EDT
The Secrets of Symmetria #110
In his passion for order, Dr. Marbles has created Symmetria, a harmonious cyberplace where everything is made symmetrical by a symmetrizer. Hacker steals the machine and reprograms it so that he can undo symmetry. The kids must master the properties of symmetry before Hacker destroys beauty, balance, and harmony throughout all of cyberspace.
- KET2 Tuesday, May 21 at 6:30 pm EDT
- KET2 Wednesday, July 17 at 6:30 pm EDT
The Bluebird of Zappiness #805
In an unlikely twist of events, Hacker and the CyberSquad team up to stop Cyberspace's newest villain, Ledge, and fix Motherboard's virus once and for all.
- KET2 Wednesday, May 22 at 6:30 pm EDT
- KET2 Sunday, May 26 at 10:30 am EDT
A Battle of Equals #125
Hacker tampers with the satellites that keep everything free from cyber-static cling and pollutes all of Cyberspace with dangerous static. The kids use balance scales and equations to restore the satellites and save Motherboard.
- KET2 Thursday, May 23 at 6:30 pm EDT
A Time to Cook #213
First prize in the Fearless Chef cooking contest is the Magnetic Magnotube—the last piece Hacker needs for a machine that will disable Motherboard forever. So he decides to ensure his own victory by kidnapping his competition. Digit takes Hacker on in the kitchen while the Cybersquad sets out to rescue the real Fearless Chef.
- KET2 Friday, May 24 at 6:30 pm EDT
A Day at the Spa #111
Hacker finds the Krystal of Kalmoor, the powerful orb that will give him eternal power and let him roam Cyberspace forever, creating havoc without ever having to recharge his power. When the kids and Digit arrive to retrieve the Krystal, they are stymied by a series of switches, levers, and buttons. Faced with the challenge of too many choices, the kids discover the value of lists, tables, and tree diagrams.
- KET2 Monday, May 27 at 6:30 pm EDT
- KET2 Friday, July 19 at 6:30 pm EDT
Less Than Zero #121
The Leaders of Cyberspace gather to talk about what to do about Hacker, who turns the tables on them by hiding them within the building. The kids discover that the only way to move between floors is to scale the building's outside walls, so they turn the building into a giant ruler to keep track of the floors. To deal with the floors below ground, they have to tap into the power of negative numbers.
- KET2 Tuesday, May 28 at 6:30 pm EDT
- KET2 Tuesday, July 30 at 6:30 pm EDT
On the Line #509
Digit heads off to dispose of the powerful Network Interface Card, but a sinister cyvulture steals it from him and gives it to Hacker. At a secret location on the Northern Frontier, Hacker uses the NIC to power up his dastardly Transformatron and transforms himself so he can slip into Control Central and replace Motherboard.
- KET2 Wednesday, May 29 at 6:30 pm EDT
- KET2 Sunday, June 2 at 10:30 am EDT
The Icky Factor #402
Hacker is building another dastardly device, and the Electric Eel of Aquari-Yum is to be its power source. To get the eel, Hacker traps its guardian, cyberslug Icky, far from home. The kids and Digit must use the concept of factoring to rescue Icky.
- KET2 Thursday, May 30 at 6:30 pm EDT
Penguin Tears #403
Hacker's search for the legendary Prism of Penguia, the next piece of his mysterious machine, takes him to snowy Cyberia. While trying to stop him, Digit and the kids are trapped in an icy cave and must master the principles of bouncing in order to break out.
- KET2 Friday, May 31 at 6:30 pm EDT
The Hacker's Challenge #801
With the fate of Solaria at stake, the CyberSquad and their friends must invent quick and easy strategies to solve Hacker's tricky number puzzles.
- KET2 Monday, June 3 at 6:30 pm EDT
Blowin' in the Wind #704
Hacker pursues a career as a singing idol and goes on tour, leaving behind a book that contains the secret to curing Motherboard's virus. Slider and the CyberSquad are determined to find it...but to do so they must discover how to measure wind speeds in different places so they can compare them. Can the kids find the book before Buzz and Delete, who want to steal Hacker's secret?
- KET2 Tuesday, June 4 at 6:30 pm EDT
Snow Day To Be Exact #104
Hacker steals the powerful sunisphere from Solaria, causing the cyberworld's sunny vacation paradise to be covered in snow. During a fun-filled chase across the snowy terrain, the kids must use the power and speed of estimation to recover the glowing orb from Buzz and Delete before the temperature reaches zero and the site freezes over forever.
- KET2 Wednesday, June 5 at 6:30 pm EDT
Hugs and Witches #201
On Valentine's Day, Hacker captures Doctor Marbles and Lady Ada Lovelace, placing them inside a time machine Ada herself invented. The kids and Digit must decipher a series of poems left behind by Lady L to free them from the time machine before it time-travels to the netherworld of cyberspace—never to return!
- KET2 Thursday, June 6 at 6:30 pm EDT
- KET2 Sunday, June 9 at 10:30 am EDT
Totally Rad #202
Hacker takes over the Radopolis cybersite, declaring himself king. To dethrone him, the kids challenge his hired hands to an Olympic-like skateboard competition. But there's a catch: High-scoring tricks need as much area as possible, and the configuration of the field's perimeter mysteriously keeps changing. Can the kids match their performance to the shifting arena?
- KET2 Monday, June 10 at 6:30 pm EDT
Team Spirit #606
Interest in the annual Mount Olympus Games is lagging, attendance is sagging, and Zeus is not happy. To restore the spirit of competition, he pits Team Motherboard, coached by Digit, against Team Hacker, coached by Wicked, in the Triadditon, a relay-type race made up of an obstacle course, a swim race, and a foot race.
- KET2 Tuesday, June 11 at 6:30 pm EDT
A Fraction of a Chance #510
When Matt, Jackie, and Inez get stuck in the vortex of a cyberportal, Digit must find the U.V.O.—the Universal Vortex Opener—to rescue them. When he finds all the portals jammed so that he can't travel anywhere, help comes from a surprising source: Wicked!
- KET2 Wednesday, June 12 at 6:30 pm EDT
Zeus on the Loose #106
When the kids fail to stop Hacker from stealing Pandora's box in mythological Greece, they must solve a riddle and complete an increasingly difficult series of challenges from Zeus—all while confronting a variety of mythological creatures—to earn a second chance. In the course of their adventure, Matt, Jackie, and Inez discover that a fraction is a problem in sharing.
- KET2 Thursday, June 13 at 6:30 pm EDT
- KET2 Sunday, June 16 at 10:30 am EDT
Father's Day #705
It's the annual Father's Day Parade in Tikiville, and Creech's father, Max (Matthew Broderick), is this year's Cyberdad of the Year. Max was once a schoolmate of Hacker's - and continually bested Hacker in all of their endeavors. Hacker has decided it's time to get even. Using secret codes and a band of bad guys, he rolls into action, cleverly changing the code each step of the way to keep those "earthbrats" from catching on. Will Hacker succeed in spoiling Father's Day and embarrassing Max? Or will our heroes figure out the pattern to his codes in time to stop him?
- KET2 Friday, June 14 at 6:30 pm EDT
The Case of the Missing Memory #407
Under the guise of a peace mission, Wicked arrives at Control Central with a handful of bad guys. But when someone steals Motherboard's precious Memory Integrator, Digit and the kids must figure out what they know, what they don't know, and what they need to know.
- KET2 Monday, June 17 at 6:30 pm EDT
The Emperor Has Snow Clothes #702
Hacker has crowned himself Emperor of Penguia and deposited the real emperor as a frozen statue in a distant corner of the site. The CyberSquad arrives just as a crippling snowstorm makes its way across Penguia in a path that seems destined to collide with their rescue. Digit uses updates on the storm's progress from cyberweathercaster Stormy Gale to help the kids track the storm.
- KET2 Tuesday, June 18 at 6:30 pm EDT
Pursued by Hacker, Digit lands on cybersite Eureeka. His mission is to find Professor Archimedes, the maker of the encryptor chip that can fix Motherboard, but all he finds instead is a pile of two-dimensional rods where the chip factory should be. The kids discover that by linking the rods together into certain geometrical patterns, they can create a surprising three-dimensional shape that leads directly to a solution to the mystery of Archimedes' strange disappearance.
- KET2 Wednesday, June 19 at 6:30 pm EDT
Chaos as Usual #609
Team Motherboard competes in a slugball tournament where the prize is the key to the city of Memoryville, home to a vast storehouse of Cyberspace data. The kids make the finals—but so does Hacker.
- KET2 Thursday, June 20 at 6:30 pm EDT
- KET2 Sunday, June 23 at 10:30 am EDT
Lost My Marbles #101
A day at the library turns into a cyberventure when Jackie, Matt, and Inez learn that Hacker has kidnapped Dr. Marbles, the only person who can save Motherboard from an evil virus. The rescuers learn to use a map as a mathematical tool as they navigate across a cyber island in search of Marbles—then try to escape before a huge earthquake turns the island inside out.
- KET2 Friday, June 21 at 6:30 pm EDT
The Flying Parallinis #506
Hacker strands Jackie atop Mount Wayupthere, and the rest of the CyberSquad has to act fast to save her. TW, a spunky young member of the Flying Parallinis, agrees to help them search for the elusive Diamond Joe—the mysterious figure who holds the secret to Jackie's release.
- KET2 Monday, June 24 at 6:30 pm EDT
Find Those Gleamers! #115
Hacker challenges Jackie, Matt, and Inez to a contest on cyberwide television. Hoping to prove that he's not as powerful or smart as he seems, the kids return to Topsy-Turvy Island on the Northern Frontier for the contest. Their task is to power up a Mini-Wreaker using cyber-fireflies of varying power before the island turns inside out at sunset. The kids must use algebraic equations to determine how many Gleamers they'll need.
- KET2 Tuesday, June 25 at 6:30 pm EDT
A World Without Zero #303
Discouraged by a poison pen campaign devised by Hacker, Mister Z decides to leave Gollywood, taking his zeroes with him. The sudden disappearance of the number 0 causes confusion and chaos, and the kids and Digit try to get Mister Z back by showing him that he does indeed have a value.
- KET2 Wednesday, June 26 at 6:30 pm EDT
The CyberSquad must analyze a sneaky ad campaign to decide if the cool new Cyberblades are truly the best choice to help Fluff's team win the prestigious Penguia Cup.
- KET2 Thursday, June 27 at 6:30 pm EDT
- KET2 Sunday, June 30 at 10:30 am EDT
Harriet Hippo and the Mean Green #203
Hacker infects Motherboard with a new virus that causes her to make cyber-citizens do bad things. To make the antidote, Digit and the kids have to find and mix several ingredients and combine some strange fractions: 2/5 of the Electro-Root, 2/8 of the Healing Stone, and 1/3 of a box of Hacker's wig gel.
- KET2 Friday, June 28 at 6:30 pm EDT
R-Fair City #103
Disguised as a gypsy, Hacker lures Digit to a fantastic cyber amusement park and holds him captive. When the kids arrive, they analyze the games of chance, figure out which ones are fair, and use what they learn to find Hacker and try to beat him at his own game before it is too late.
- KET2 Monday, July 1 at 6:30 pm EDT
Step by Step #605
Hacker has inflicted a new virus on Motherboard, and the elusive Dr. Marbles returns—in the company of the ghostly pirate Ivanka—with a possible cure: a powerful cybermineral known as magmalux that's found deep inside a volcano on the cybersite Corsario.
- KET2 Tuesday, July 2 at 6:30 pm EDT
A Piece of the Action #304
Digit disappears while visiting his friends the Scritters, so Motherboard sends Matt, Jackie, and Inez to investigate. They discover that Hacker is gathering magnetite to fill up a rocket capable of erasing all of Motherboard's memory disks. Can they stop him before he gathers enough magnetite to launch the rocket?
- KET2 Wednesday, July 3 at 6:30 pm EDT
Sensible Flats #105
The Cyber-Team is transported to a Wild West site to determine whether Hacker has taken a larger piece of land than he is allowed. Hacker is in jail and the trial is about to begin, but is his homestead really larger than what Judge Trudy will allow? The kids must figure out how to measure the area of his irregularly shaped property to find the answer.
- KET2 Thursday, July 4 at 6:30 pm EDT
- KET2 Sunday, July 7 at 10:30 am EDT
A Clean Sweep #502
Hacker makes Buzz's dream come true by giving him his very own donut shop in Radopolis. But of course it's all just part of Hacker's latest scheme, as he works out of the donut shop to make magnetite confetti that will put all the locals to sleep. The kids must engineer a huge confetti cleaner to save the Radsters, but encounter problem after problem with their invention.
- KET2 Friday, July 5 at 6:30 pm EDT
True Colors #204
A supposedly "reformed" Hacker runs for election against Motherboard, claiming to have done five good deeds and promising to turn over a new leaf. Can the kids prove that his claims are false, or will Hacker be elected the new ruler of cyberspace?
- KET2 Monday, July 8 at 6:30 pm EDT
A Broom of One's Own #409
When Wicked puts a CyberSquad Seal of Approval on her new "Wickedy Brooms," it's up to Matt, Jackie, Inez, and Digit to make sure that the brooms are as good as she claims. The brooms pass the test—but Wicked doesn't, and the kids must race to Control Central to foil her scheme to take over Hacker's turf.
- KET2 Tuesday, July 9 at 6:30 pm EDT
The X-Factor #703
All is not well in Perfectamundo, a dome-enclosed cybersite, when orange spots are discovered building up on the dome's interior surface, blocking the site's precious sunlight. With time running out, the CyberSquad must come to grips with the power of multiplication and use it to undo the site's pollution problem.
- KET2 Wednesday, July 10 at 6:30 pm EDT
Designing Mr. Perfect #503
Frustrated that she can't find her Mr. Perfect, the Wicked Witch sets out to make one instead by turning a frog into her Prince Charming. But when she unknowingly transforms Digit instead, her wand, Wanda, secretly alerts the CyberSquad. Then a jealous Hacker compounds their problem by kidnapping the unfortunate Digit.
- KET2 Thursday, July 11 at 6:30 pm EDT
- KET2 Sunday, July 14 at 10:30 am EDT
Unhappily Ever After #603
Hacker sneaks into Happily-Ever-Afterville, uncovers the Book of Unhappy Endings, releases them across the site, and crowns himself king. Wicked is so impressed that she becomes his queen, and together they delight as unhappy endings unfold. To rescue the site, the CyberSquad must get the book back from Hacker.
- KET2 Friday, July 12 at 6:30 pm EDT
Escape from Merlin's Maze #604
On the prowl for a new power source, Hacker descends on Frogsnorts School of Sorcery. His scheme? To steal Professor Stumblesnore's wand and harness its awesome magic to energize himself.
- KET2 Monday, July 15 at 6:30 pm EDT
Peace, Love, and Hackerness #803
When Hacker destroys the Far Out Radio antenna to stop the rebooter bees' favorite music, the team has to find and measure each piece so they can replace the antenna before Cyberspace shuts down.
- KET2 Thursday, July 18 at 6:30 pm EDT
- KET2 Sunday, July 21 at 10:30 am EDT
EcoHaven Ooze #504
When Hacker discovers that the liquid ooze that feeds the animals of EcoHaven also gives him an energy boost, he decides to drain the pond and take the ooze home. While trying to penetrate the fort he has built around the pond, the CyberSquad takes inspiration from an ancient Greek story and builds a giant "Trojan Ducky."
- KET2 Monday, July 22 at 6:30 pm EDT
When Wicked casts a spell on the Pompadorians to make them all adore her, Jackie and Digit must reproduce the only symbol that can break it - without being able to see what the symbol looks like. Matt and Inez can't get to Pompadoria to help, so they describe the symbol through their Skwak. But how can they describe the odd-looking spell-breaker accurately so Jackie can make a reproduction that works?
- KET2 Tuesday, July 23 at 6:30 pm EDT
Return to Sensible Flats #117
Something is amiss with the bliss of Sensible Flats: The reservoir is dry, the town is out of water, and people are moving away as fast as they can. But why? When the kids and Digit use line graphs to reveal the true story of what happened, all lines lead to the town's newest resident—who just happens to be Hacker.
- KET2 Wednesday, July 24 at 6:30 pm EDT
All the Right Angles #205
Motherboard mistakenly sends Hacker a treasure map that leads to the secret of legendary cyber-pirate Ivanka the Invincible's invincibility. The kids must find the secret treasure before Hacker does by using their skill with angles to read the strange map, which contains only riddles about twists and turns.
- KET2 Thursday, July 25 at 6:30 pm EDT
- KET2 Sunday, July 28 at 10:30 am EDT
Codename: Icky #116
In the watery depths of Aquari-yum, the kids and Hacker search for a giant cyber-slug that feeds on pure energy. Hoping to use the slug to attack Motherboard's circuitry and disable her once and for all, Hacker plants a listening device to tap into the communications systems of the vessels in which Digit and the kids are traveling. Realizing that Hacker can overhear their conversations, the kids devise a series of codes so they can send messages in secret.
- KET2 Friday, July 26 at 6:30 pm EDT
The Creech Who Would Be Crowned #305
The CyberSquad is summoned to Tikiville to stop Hacker from winning a race that would allow him to take over the cybersite. Matt and Jackie tease Inez about her big vocabulary, and she splits from the group and teams up with Hacker's opponent, Creech. The kids try to overcome their differences while using their knowledge of direction and distance to help Creech win the race and restore her family's rule of Tikiville.
- KET2 Monday, July 29 at 6:30 pm EDT
Digit's B-day Surprise #601
To keep their surprise party a surprise, the kids pretend to have forgotten Digit's birthday. Hacker tries to take advantage of the situation by convincing Digit that he is his one true friend. But his real aim is to reprogram the cyboid to gain access to Motherboard.
- KET2 Wednesday, July 31 at 6:30 pm EDT
Official web site: http://pbskids.org/cyberchase
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